Wanderer

BRB’s collaboration with Machine Games and Bethesda Games Studios adapting the legacy franchise to mobile geolocation AR leveraging BRB’s “Tapestry” proprietary geolocation toolset & know-how. The final 15 months pre-alpha build achieved MG’s highest internal review rating. Unfortunately, due to Microsoft acquisition and Covid uncertainty, the production was paused.

I led production design and art direction in collaboration with BRB and Machine Games’ project leads.

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